using UnityEngine;

namespace UI.Msg
{
    public class PromptMsg
    {
        public string Text;
        public Color Color;

        public PromptMsg()
        {
            
        }

        public PromptMsg(string text, Color color)
        {
            Text = text;
            Color = color;
        }
        public void Change(string text, Color color)
        {
            Text = text;
            Color = color;
        }
    }
}